6 Different Ways to Initialize a Vector in C++

6 Different Ways to Initialize a Vector in C++

Vectors are one of the most commonly used Standard Template Library (STL) containers in C++. They offer a dynamic way to store and manage collections of elements. Unlike arrays, vectors are dynamic in size, meaning they can automatically grow or shrink as elements are added or removed. This flexibility makes vectors particularly useful when the number of elements cannot be predetermined or when frequent insertions and deletions occur. Vectors store elements contiguously, which allows for efficient access using indices, similar to arrays.

Vectors manage memory internally and can automatically resize themselves. When elements are inserted, if the vector has insufficient capacity, it allocates more memory and copies existing elements to the new space. This resizing operation can take a variable time depending on the vector’s current capacity. Deletion, on the other hand, usually occurs from the end of the vector and generally takes constant time.

Basic Characteristics of Vectors

Vectors hold elements of a single data type, specified at the time of vector declaration. Each element occupies one index, and indices range from zero to one less than the vector’s current size. Insertions and deletions typically occur at the end of the vector, but vectors also provide functionality to insert or erase elements at arbitrary positions. However, such operations may be less efficient because they may require shifting elements to maintain the contiguous storage.

Categories of Vector Member Functions

Vector provides a rich set of member functions that fall into three main categories:

Iterators

Iterators allow traversal through the vector’s elements. C++ vectors provide several types of iterators for different traversal needs. These include begin() and end() for forward iteration, rbegin() and rend() for reverse iteration, and their const variants (cbegin(), cend(), crbegin(), crend()) for read-only access.

Capacity Functions

Capacity functions help manage and inspect the size and capacity of a vector. The size() function returns the number of elements currently stored, whereas capacity() indicates the amount of storage allocated. Other functions like max_size(), empty(), resize(), reserve(), and shrink_to_fit() provide further control over memory management and vector sizing.

Modifiers

Modifier functions change the contents of the vector. This group includes push_back() for adding elements to the end, pop_back() for removing the last element, insert() and erase() for modifying elements at specific positions, assign() to replace contents, swap() to exchange contents with another vector, clear() to remove all elements, and emplace() and emplace_back() for in-place construction of elements.

Declaring Vectors in C++

Declaring a vector in C++ involves specifying the element type and optionally the initial size. The general syntax is:

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vector<type> vector_name(size);

Here, type is the data type of the vector elements, vector_name is the name of the vector, and size is an optional parameter specifying the initial number of elements. If the size is provided, the vector is created with that many default-initialized elements.

Explanation of Syntax Components

  • vector: This keyword indicates that you are declaring a vector container.

  • Type: Specifies the type of elements that the vector will hold, such as int, char, or a user-defined class.

  • vector_name: The identifier for the vector object.

  • Size: An optional argument that sets the number of elements initially contained in the vector.

Vectors can be declared without specifying size, in which case they start empty and grow as elements are added.

Example: Checking for Duplicates in a Vector

A common operation on vectors is checking if they contain duplicate elements. This requires iterating through the vector and comparing elements. The example below demonstrates a function that returns true if the vector contains duplicates, and false otherwise.

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#include <bits/stdc++.h>

using namespace std;

bool containsDuplicate(vector<int>& nums) {

    if(nums.empty())

        return false;

    sort(nums.begin(), nums.end());

    int i = 0;

    int j = i + 1;

    while(j < nums.size()) {

        if(nums[i] != nums[j]) {

            i++;

            j++;

        } else {

            return true;

        }

    }

    return false;

}

int main() {

    vector<int> nums{2, 3, 5, 1, 2, 4};

    cout << «Vector elements are «;

    for (int x : nums)

        cout << x << » «;

    cout << endl;

    if(containsDuplicate(nums))

        cout << «Vector contains a duplicate element»;

    else

        cout << «Vector does not contain a duplicate element»;

}

Explanation of the Example

The containsDuplicate function first checks if the vector is empty, returning false since an empty vector cannot have duplicates. It then sorts the vector, placing any duplicates next to each other. The function iterates through the sorted vector, comparing consecutive elements. If any two adjacent elements are equal, it returns true, indicating duplicates exist. If no duplicates are found, it returns false.

Initializing Vectors in C++

Vectors in C++ can be initialized in multiple ways. Unlike static arrays, vectors do not require specifying a size at declaration. The size can dynamically change as elements are added or removed. Since vectors store references to objects rather than raw data, they can hold elements of any data type, including user-defined types.

Below are six common methods used to initialize vectors in C++:

  • Using the push_back() method to add elements one by one.

  • Using the overloaded constructor to create a vector with a predefined size and initial value.

  • Passing an array directly to the vector constructor.

  • Using an existing array with iterators.

  • Initializing from an existing vector.

  • Using the fill() method to populate vector elements.

These methods provide flexibility for initializing vectors depending on the specific requirements of the program.

Using the push_back() Method to Push Values Into a Vector

The push_back() method is one of the simplest and most intuitive ways to add elements to a vector. This method appends a new element at the end of the vector, increasing the vector’s size by one each time it is called.

How push_back() Works

When you call push_back() on a vector, the following steps happen internally:

  • If the current capacity of the vector is sufficient to hold the new element, the element is simply placed at the next available index.

  • If the vector is full (meaning the number of elements equals its capacity), the vector automatically reallocates memory. It allocates a new, larger block of memory (usually double the current capacity), copies the existing elements to the new memory space, and then inserts the new element.

  • After insertion, the size of the vector increases by one.

Because of this automatic resizing, vectors provide a flexible way to grow collections dynamically without worrying about allocating memory manually.

Syntax of push_back()

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vector_name.push_back(data);

Here, vector_name is the name of the vector object, and data is the value to be added at the end of the vector.

Example Demonstrating push_back()

Consider the following example that initializes an empty vector and adds elements using push_back():

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v1;  // Declare an empty vector of integers

    // Add elements using push_back()

    v1.push_back(100);

    v1.push_back(200);

    v1.push_back(300);

    v1.push_back(1);

    v1.push_back(2);

    Cout << «The elements in the vector are: \ n»;

    // Traverse and print vector elements

    for (int i = 0; i < v1.size(); i++) {

        cout << v1[i] << » «;

    }

    return 0;

}

Output:

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The elements in the vector are:

100 200 300 1 2

Explanation

  • We start by declaring an empty vector v1.

  • Elements are added one by one using push_back().

  • Finally, we traverse the vector using a for loop and print each element.

  • The vector dynamically grows as elements are inserted.

Advantages of push_back()

  • Simplicity: Adding elements individually is straightforward.

  • Dynamic sizing: No need to specify the size beforehand.

  • Flexibility: Elements can be added based on runtime conditions.

Important Considerations

  • Using push_back() repeatedly can trigger multiple reallocations if the vector’s capacity is exceeded frequently, potentially impacting performance.
  • If the size of the data is known upfront, other methods (like constructors) may be more efficient.

Using the Overloaded Constructor to Initialize Vectors

Another popular and efficient way to initialize a vector is to use the overloaded constructor. This constructor allows you to specify the initial size of the vector as well as the value with which all elements should be initialized.

How the Overloaded Constructor Works

The overloaded constructor syntax looks like this:

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vector<type> vector_name(size, value);

  • Size specifies the number of elements the vector should contain initially.

  • Value is the value assigned to each element.

This constructor creates a vector of the specified size and fills all elements with the same value.

Example Using the Overloaded Constructor

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    int size = 5;

    // Initialize vector v1 with 5 elements, each having the value 2

    vector<int> v1(size, 2);

    cout << «The vector v1 is:\n»;

    for (int i = 0; i < v1.size(); i++) {

        cout << v1[i] << » «;

    }

    cout << «\n»;

    // Initialize another vector v2 with 4 elements, each having the value 1

    vector<int> v2(4, 1);

    cout << «The vector v2 is:\n»;

    for (int i = 0; i < v2.size(); i++) {

        cout << v2[i] << » «;

    }

    cout << «\n»;

    return 0;

}

Output:

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The vector v1 is:

2 2 2 2 2

The vector v2 is:

1 1 1 1

Explanation

  • Vector v1 is initialized with size 5, and all elements are set to 2.

  • Vector v2 is initialized with size 4, and all elements are set to 1.

  • Both vectors are traversed and their elements printed.

Benefits of Using the Overloaded Constructor

  • Efficiency: Memory is allocated once, avoiding multiple reallocations.

  • Convenience: Initialize vectors with a fixed number of elements and a default value in one line.

  • Readability: Code is clean and expresses intent clearly.

Practical Use Cases

  • When the size and initial value are known beforehand.

  • When initializing vectors to a default or sentinel value.

  • Useful in algorithms requiring vectors pre-filled with zeros or other constants.

Detailed Comparison Between push_back() and Overloaded Constructor

Memory Allocation

  • push_back() inserts elements one by one. Initially, the vector may have zero capacity and grow as elements are inserted, causing multiple allocations.

  • An overloaded constructor allocates memory for all elements at once.

Performance

  • An overloaded constructor is generally faster for large vectors because it avoids repeated memory reallocations.

  • push_back() is more flexible but can be slower if used to insert many elements individually.

Usage Flexibility

  • push_back() allows conditional insertion during runtime.

  • An overloaded constructor is used when the number and value of elements are predetermined.

Code Complexity

  • push_back() involves multiple lines when adding many elements.

  • An overloaded constructor requires only one line to initialize all elements.

Internal Mechanics of Vector Resizing

To understand the performance differences, it helps to look at how vectors handle resizing during push_back().

  • Vectors maintain two values: size (number of elements) and capacity (allocated memory size).

  • When push_back() is called and size equals capacity, the vector allocates a new memory block with a larger capacity (typically double the current capacity).

  • Elements are copied or moved to the new memory.

  • The old memory is freed.

  • The new element is added.

This resizing process is costly in terms of time and memory usage, but is amortized across insertions, meaning occasional costly reallocations are balanced by many cheap insertions.

Understanding Vector Capacity and Size

Capacity

  • The total amount of space allocated for vector elements.

  • Can be larger than the current size.

  • Grows as needed during insertions.

Size

  • The number of actual elements in the vector.

  • Always less than or equal to capacity.

Example:

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vector<int> v;

cout << «Initial capacity: » << v.capacity() << endl; // Often zero initially

v.push_back(10);

cout << «Capacity after 1 insertion: » << v.capacity() << endl;

Capacity typically increases exponentially to minimize reallocations.

How to Optimize Vector Initialization Using reserve()

To avoid the cost of multiple reallocations, you can use the reserve() function before inserting elements.

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vector<int> v;

v.reserve(100); // Pre-allocate memory for 100 elements

for (int i = 0; i < 100; i++) {

    v.push_back(i);

}

This ensures that the vector has enough capacity before insertion, making all push_back() calls efficient.

Passing an Array to the Vector Constructor

One effective and convenient way to initialize a vector is by passing an array of elements directly to the vector’s constructor. This allows you to create a vector containing all elements of an existing array, maintaining their order and values. This method leverages the vector constructor that accepts an initializer list or a range.

Syntax for Passing an Array to a Vector Constructor

You can initialize a vector using an initializer list:

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vector<type> vector_name{element1, element2, element3, …};

This syntax allows you to directly provide the elements you want in the vector at the time of declaration.

Alternatively, if you have a C-style array, you can initialize a vector by passing the elements through a range of iterators (more on this later). But using an initializer list is the most straightforward when the elements are known and hard-coded.

Example Using Initializer List

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    // Initialize vector with integers using initializer list

    vector<int> v1{10, 20, 30, 40, 50};

    cout << «The vector elements are:\n»;

    for (int i = 0; i < v1.size(); i++) {

        cout << v1[i] << » «;

    }

    cout << «\n»;

    // Initialize vector with characters

    vector<char> v2{a’, ‘b’, ‘c’, ‘dd ‘e’};

    cout << «The vector elements are:\n»;

    for (int i = 0; i < v2.size(); i++) {

        cout << v2[i] << » «;

    }

    cout << «\n»;

    return 0;

}

Output

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The vector elements are:

10 20 30 40 50

The vector elements are:

A b c d e

Explanation

  • The vector v1 is initialized with integer elements inside curly braces.

  • The vector v2 is similarly initialized with characters.

  • This form of initialization is simple, readable, and efficient when the elements are known at compile time.

Benefits of Using Initializer List

  • Conciseness: All elements are declared inline.

  • Readability: Clear and expressive syntax.

  • Efficiency: Elements are initialized once, with no resizing overhead.

Initializing Vectors Using an Existing Array and Iterator Constructor

When you have a pre-existing array, either a C-style array or a pointer-based sequence, and you want to initialize a vector with its elements, you can use the vector constructor that accepts two iterators (or pointers). This approach creates a vector containing all elements between the specified iterators, inclusive of the first and exclusive of the second.

Syntax of Iterator Constructor with Arrays

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vector<type> vector_name(arr, arr + n);

  • Arr is the pointer to the first element of the array.

  • Arr + n is the pointer just past the last element (end iterator).

  • This constructor copies all elements from arr to arr + n — 1 into the vector.

Example of Initializing a Vector from an Array

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    // Define an array of integers

    int a1[5] = {10, 20, 30, 40, 50};

    // Initialize vector v1 using the array and iterator constructor

    vector<int> v1(a1, a1 + 5);

    cout << «The vector elements are:\n»;

    for (int i = 0; i < v1.size(); i++) {

        cout << v1[i] << » «;

    }

    cout << «\n»;

    // Define an array of characters

    char a2[5] = {‘a’, ‘b’, ‘c’, ‘d’, ‘e’};

    // Initialize vector v2 using the array and iterator constructor

    vector<char> v2(a2, a2 + 5);

    cout << «The vector elements are:\n»;

    for (int i = 0; i < v2.size(); i++) {

        cout << v2[i] << » «;

    }

    cout << «\n»;

    return 0;

}

Output

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The vector elements are:

10 20 30 40 50

The vector elements are:

A b c d e

Explanation

  • We create an integer array a1 and a character array a2.

  • Vectors v1 and v2 are initialized by passing pointers to the beginning and one past the end of these arrays.

  • This method copies the elements directly from the arrays into the vectors.

Why Use the Iterator Constructor?

  • Flexibility: Works with any container that supports iterators.

  • Generic programming: Enables vector initialization from various data sources.

  • Efficient copying: Copies all elements in a single operation.

Important Notes

  • The iterator constructor requires two valid iterators (or pointers).

  • The elements between these iterators will be copied, preserving order.

  • If the array is modified later, the vector remains independent (deep copy).

Initializing a Vector Using Another Vector

C++ vectors support copy initialization from other vectors. This allows you to create a new vector that is a copy of an existing vector. This method is useful when you want to duplicate or clone the contents of a vector into a new one.

Copy Constructor Syntax

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vector<type> new_vector(existing_vector);

This creates new_vector as a copy of existing_vector. All elements are duplicated into the new vector.

Example of Vector Initialization from Another Vector

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    // Original vector

    vector<int> original{1, 2, 3, 4, 5};

    // Initialize new vector as a copy of the original

    vector<int> copy_vector(original);

    cout << «Elements of the copy_vector:\n»;

    for (int i = 0; i < copy_vector.size(); i++) {

        cout << copy_vector[i] << » «;

    }

    cout << «\n»;

    return 0;

}

Output

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Elements of the copy_vector:

1 2 3 4 5

Explanation

  • The vector original is initialized using an initializer list.

  • The vector copy_vector is created by passing the original to the constructor.

  • copy_vector contains all elements of the original.

Advantages of Copy Initialization

  • Simple duplication: Easy to make an exact copy.

  • Safety: The Original vector remains unchanged.

  • Independent vectors: Changes to one vector do not affect the other.

Deep Copy vs Shallow Copy

  • Copy constructor performs a deep copy, meaning all elements are duplicated into the new vector.

  • This ensures vectors are independent in terms of storage.

Move Constructor for Efficient Vector Initialization

C++11 introduced move semantics, allowing vectors to be initialized by moving from another vector instead of copying. This can significantly improve performance by transferring ownership of resources rather than duplicating data.

Syntax of Move Constructor

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vector<type> new_vector(std::move(existing_vector));

  • std::move() converts existing_vector into an rvalue reference, enabling the move constructor.

  • After the move, existing_vector is left in a valid but unspecified state (usually empty).

Example of Move Initialization

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#include <iostream>

#include <vector>

#include <utility> // for std::move

using namespace std;

int main() {

    vector<int> original{1, 2, 3, 4, 5};

    // Move the initialization of the new vector from the original

    vector<int> moved_vector(std::move(original));

    cout << «Elements of moved_vector:\n»;

    for (int i = 0; i < moved_vector.size(); i++) {

        cout << moved_vector[i] << » «;

    }

    cout << «\n»;

    cout << «Size of original after move: » << original.size() << «\n»;

    return 0;

}

Output

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Elements of moved_vector:

1 2 3 4 5

Size of original after move: 0

Explanation

  • The original vector’s contents are moved into moved_vector.

  • The move avoids copying data, resulting in better performance.

  • The original vector becomes empty after the move.

When to Use Move Constructor?

  • When ownership of large vectors needs to be transferred efficiently.

  • When you no longer need the original vector after initialization.

  • In performance-critical applications to avoid unnecessary copying.

Using the fill() Method to Initialize Vectors

While vectors do not have a dedicated fill() method as part of their interface, you can use the standard library’s fill() algorithm from <algorithm> to fill an existing vector with a specific value. This can be useful to initialize or reset vector elements after the vector has been created.

Syntax of fill()

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fill(vector_name.begin(), vector_name.end(), value);

  • This replaces all elements in the vector with the value.

Example of Using fill()

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#include <iostream>

#include <vector>

#include <algorithm> // for fill

using namespace std;

int main() {

    vector<int> v(5); // vector of size 5 with default values

    // Fill vector with value 7

    fill(v.begin(), v.end(), 7);

    cout << «Vector after fill:\n»;

    for (int i = 0; i < v.size(); i++) {

        cout << v[i] << » «;

    }

    cout << «\n»;

    return 0;

}

Output

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Vector after fill:

7 7 7 7 7

Explanation

  • The vector is first created with default initialization (values are 0).

  • The fill() algorithm then replaces all elements with the value 7.

Advantages of Using fill()

  • Useful for re-initializing vectors without reallocating.

  • Works efficiently by operating in-place.

  • Part of the C++ Standard Library algorithms, compatible with other containers.

Initializing Vectors with std::copy()

Another way to initialize or populate vectors from existing data sources is to use the std::copy() algorithm to copy elements from an array, another vector, or any container that supports iterators.

Syntax of std::copy()

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std::copy(source_begin, source_end, destination_begin);

  • Copies elements from the source range [source_begin, source_end) into the destination starting at destination_begin.

Example Using std::copy() to Initialize a Vector

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#include <iostream>

#include <vector>

#include <algorithm> // for copy

using namespace std;

int main() {

    int a[5] = {10, 20, 30, 40, 50};

    vector<int> v(5); // vector of size 5

    // Copy elements from array to vector

    copy(a, a + 5, v.begin());

    cout << «Vector elements after copy:\n»;

    for (int i = 0; i < v.size(); i++) {

        cout << v[i] << » «;

    }

    cout << «\n»;

    return 0;

}

Output

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Vector elements after copy:

10 20 30 40 50

Explanation

  • The vector v is pre-sized to 5.

  • The copy() algorithm copies elements from the array into the vector.

  • v.begin() points to the start of the vector’s storage.

Important Notes

  • The destination vector must have sufficient size to receive copied elements.

  • This method is useful for copying subsets of data or when working with ranges.

Initializing Vectors with Range-based For Loops and Input

You can also initialize a vector dynamically by reading inputs or generating values and inserting them using loops combined with push_back() or direct assignment (if the vector is pre-sized).

Example: Initializing Vector from User Input

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    int n;

    cout << «Enter number of elements: «;

    cin >> n;

    vector<int> v; // Empty vector

    cout << «Enter elements:\n»;

    for (int i = 0; i < n; i++) {

        int value;

        cin >> value;

        v.push_back(value); // Add each element dynamically

    }

    cout << «Vector elements are:\n»;

    for (int val: v) {

        cout << val << » «;

    }

    cout << «\n»;

    return 0;

}

Explanation

  • The vector is initially empty.

  • The user specifies how many elements to input.

  • Elements are added dynamically with push_back().

  • Finally, a range-based for loop prints the elements.

Advantages

  • Highly flexible for dynamic data sizes.

  • Simple and intuitive for user input or generated data.

Vector Initialization from Standard Library Containers

Vectors can also be initialized from other Standard Library containers, such as list, deque, or set, by passing the begin and end iterators of those containers to the vector constructor.

Example: Initialize e Vector from a List

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#include <iostream>

#include <vector>

#include <list>

using namespace std;

int main() {

    list<int> l = {1, 2, 3, 4, 5};

    // Initialize vector using list iterators

    vector<int> v(l.begin(), l.end());

    cout << «Vector elements:\n»;

    for (int val: v) {

        cout << val << » «;

    }

    cout << «\n»;

    return 0;

}

Explanation

  • A list<int> is initialized.

  • The vector v is initialized using the list’s begin and end iterators.

  • All elements from the list are copied into the vector.

Deep Dive: How Vectors Store Data Internally

Understanding vector initialization fully benefits from knowing how vectors store their data internally:

  • Vectors allocate contiguous memory blocks to store their elements.

  • They maintain three key properties:

    • Pointer to data: Points to the allocated memory.

    • Size: Number of elements currently in the vector.

    • Capacity: Total number of elements the vector can hold before needing to allocate more memory.

When a vector is initialized using any of the methods described, the vector allocates memory accordingly and copies or moves the data into that memory. The efficiency and behavior differ based on the initialization method:

  • Initializer lists and iterator constructors allocate and copy data once.

  • push_back() adds elements incrementally, potentially causing multiple reallocations.

  • Copy and move constructors manage internal data pointers and allocate as needed.

Resizing Vectors

Resizing a vector changes the number of elements it contains. The vector class provides the resize() method for this purpose.

Syntax

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vector_name.resize(new_size);

vector_name.resize(new_size, value);

  • new_size: The desired number of elements.

  • Value: Optional. The value to initialize new elements if the vector grows.

Behavior

  • If new_size is less than the current size, the vector removes elements from the end.

  • If new_size is greater, it appends default-constructed elements or copies of the value.

Example of Resizing

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v = {1, 2, 3, 4, 5};

    cout << «Original vector size: » << v.size() << «\n»;

    // Resize to larger size with default initialization (0 for int)

    v.resize(8);

    cout << «After resizing to 8 elements:\n»;

    for (int val: v) cout << val << » «;

    cout << «\n»;

    // Resize to an even larger size with the specified value 10

    v.resize(10, 10);

    cout << «After resizing to 10 elements with value 10:\n»;

    for (int val: v) cout << val << » «;

    cout << «\n»;

    // Resize to smaller size (5 elements)

    v.resize(5);

    cout << «After resizing to 5 elements:\n»;

    for (int val v) cout << val << » «;

    cout << «\n»;

    return 0;

}

Output

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Original vector size: 5

After resizing to 8 elements:

1 2 3 4 5 0 0 0

After resizing to 10 elements with value 10:

1 2 3 4 5 0 0 0 10 10

After resizing to 5 elements:

1 2 3 4 5

Notes

  • The vector grows by adding new elements at the end.

  • New elements are value-initialized if no value is provided (zero for integers, empty for strings).

  • Reducing the size destroys elements at the end.

  • Resize () can be used to prepare a vector for random access assignment.

Inserting Elements into a Vector

Vectors support inserting elements at arbitrary positions using the insert() method, which is more flexible than push_back().

Syntax Variations

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iterator insert(iterator pos, const T& value);

iterator insert(iterator pos, size_t count, const T& value);

template<class InputIt>

iterator insert(iterator pos, InputIt first, InputIt last);

iterator insert(iterator pos, T&& value);

  • Insert a single element or multiple copies.

  • Insert a range of elements from another container or array.

  • Insert by move semantics (C++11 onwards).

Example of Single and Multiple Inserts

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v = {1, 2, 5, 6};

    // Insert single element at position 2

    auto it = v.insert(v.begin() + 2, 3);

    cout << «After inserting 3 at position 2:\n»;

    for (int val: v) cout << val << » «;

    cout << «\n»;

    // Insert multiple copies of 4 at position 3

    v.insert(v.begin() + 3, 1, 4);

    cout <<<«After inserting 4 at position3: \ nn»;

    for (int val: v) cout << val << » «;

    cout << «\n»;

    // Insert from initializer list at end

    v.insert(v.end(), {7, 8, 9});

    cout << «After inserting {7,8,9} at the end:\n»;

    for (int val v) cout << val << » «;

    cout << «\n»;

    return 0;

}

Output

arduino

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After inserting 3 at position 2:

1 2 3 5 6

After inserting 4 at position 3:

1 2 3 4 5 6

After inserting {7,8,9} at the end:

1 2 3 4 5 6 7 8 9

Explanation

  • The first insert adds 3 before the element at index 2.

  • The second insert adds one copy of 4 at index 3.

  • The third insert appends multiple elements using an initializer list.

Notes on Insert Complexity

  • Insertions at the end (push_back) are amortized O(1).

  • Insertions elsewhere are O(n), because elements must be shifted.

  • Frequent insertions at the front or middle may degrade performance.

Erasing Elements from a Vector

To remove elements, vectors provide the erase() method.

Syntax Variations

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iterator erase(iterator pos);

iterator erase(iterator first, iterator last);

  • Removes element(s) from the vector.

  • Returns an iterator following the last removed element.

Example of Erasing Elements

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v = {1, 2, 3, 4, 5, 6, 7};

    // Erase element at position 3 (4th element)

    v.erase(v.begin() + 3);

    cout << «After erasing element at index 3:\n»;

    for (int val: v) cout << val << » «;

    cout << «\n»;

    // Erase elements from index 1 to 3 (excluding 4)

    v.erase(v.begin() + 1, v.begin() + 4);

    cout << «After erasing elements from index 1 to 33: \ n;

    for (int val: v) cout << val << » «;

    cout << «\n»;

    return 0;

}

Output

pgsql

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After erasing the element at index 3:

1 2 3 5 6 7

After erasing elements from index 1 to 3:

1 6 7

Explanation

  • First erase removes the element 4 at index 3.

  • The second erase removes elements 2, 3, and 5 between indices 1 and 4.

  • Elements after erased positions shift left to fill gaps.

Important Notes

  • Erasing elements invalidates iterators after the erased position.

  • Use the returned iterator to continue safe traversal.

Accessing Vector Elements Safely

Vectors provide several methods for accessing elements. Understanding their behavior and safety guarantees is critical.

Example Showing Safe vs Unsafe Access

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v = {10, 20, 30};

    // Safe access with at()

    try {

        cout << «Element at index 2: » << v.at(2) << «\n»;

        cout << «Element at index 5: » << v.at(5) << «\n»; // Throws exception

    } catch (out_of_range& e) {

        cout << «Caught out_of_range exception: » << e.what() << «\n»;

    }

    // Unsafe access with operator[]

    cout << «Element at index 1: » << v[1] << «\n»;

    // front() and back()

    cout << «First element: » << v.front() << «\n»;

    cout << «Last element: » << v.back() << «\n»;

    return 0;

}

Output

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Element at index 2: 30

Caught out_of_range exception: vector::_M_range_check: __n (which is 5) >= this->size() (which is 3)

Element at index 1: 20

First element: 10

Last element: 30

Recommendations

  • Use at() when safety is a priority, especially with user input.

  • Use operator[] when performance matters and indices are known to be safe.

  • Avoid calling front() and back() on empty vectors.

  • Always check vector emptiness with empty() before accessing.

Managing Vector Capacity and Size

Vectors maintain two related but distinct concepts: size and capacity.

  • Size: The number of elements stored.

  • Capacity: The amount of memory allocated, which may exceed size.

Example Showing Capacity vs Size

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v;

    cout << «Initial size: » << v.size() << «, capacity: » << v.capacity() << «\n»;

    for (int i = 0; i < 10; i++) {

        v.push_back(i);

        cout << «Size: » << v.size() << «, capacity: » << v.capacity() << «\n»;

    }

    // Reserve capacity for 50 elements

    v.reserve(50);

    cout << «After reserve(50): capacity = » << v.capacity() << «\n»;

    return 0;

}

Output (Example)

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Initial size: 0, capacity: 0

Size: 1, capacity: 1

Size: 2, capacity: 2

Size: 3, capacity: 4

Size: 4, capacity: 4

Size: 5, capacity: 8

Size: 6, capacity: 8

Size: 7, capacity: 8

Size: 8, capacity: 8

Size: 9, capacity: 16

Size: 10, capacity: 16

After reserve(50): capacity = 50

Explanation

  • Capacity typically grows exponentially to amortize the cost of reallocations.

  • Using reserve() pre-allocates memory and prevents frequent reallocations.

  • Avoids performance penalties in large insertions.

Swapping Vectors

The swap() method exchanges the contents of two vectors in constant time, without copying or reallocating elements.

Syntax

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vector1.swap(vector2);

Or with std::swap:

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std::swap(vector1, vector2);

Example

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v1 = {1, 2, 3};

    vector<int> v2 = {4, 5};

    cout << «Before swap:\n»;

    cout << «v1: «;

    for (int val : v1) cout << val << » «;

    cout << «\nv2: «;

    for (int val : v2) cout << val << » «;

    cout << «\n»;

    v1.swap(v2);

    cout << «After swap:\n»;

    cout << «v1: «;

    for (int val : v1) cout << val << » «;

    cout << «\nv2: «;

    for (int val : v2) cout << val << » «;

    cout << «\n»;

    return 0;

}

Output

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Before swap:

v1: 1 2 3 

v2: 45 

After the wap:

v1: 45 

v2: 1 2 3 

When to Use Swap?

  • To quickly exchange data between vectors.

  • To implement the copy-and-swap idiom for strong exception safety.

  • To clear vector contents efficiently by swapping with an empty vector.

Clearing Vectors

To remove all elements, use the clear() method.

Syntax

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vector_name.clear();

Example

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v = {1, 2, 3, 4};

    cout << «Size before clear: » << v.size() << «\n»;

    v.clear();

    cout << «Size after clear: » << v.size() << «\n»;

    return 0;

}

Output

arduino

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Size before clear: 4

Size after clear: 0

Important Notes

  • clear() destroys all elements.

  • Does not free capacity. To free capacity, combine with shrink_to_fit().

  • Vector becomes empty but may retain allocated memory.

Shrinking Vector Capacity

The shrink_to_fit() method requests that the container reduce its capacity to fit its size, potentially releasing unused memory back to the system.

Syntax

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vector_name.shrink_to_fit();

Example

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#include <iostream>

#include <vector>

using namespace std;

int main() {

    vector<int> v;

    v.reserve(100);

    cout << «Capacity after reserve: » << v.capacity() << «\n»;

    v.resize(10);

    cout << «Size after resize: » << v.size() << «\n»;

    v.shrink_to_fit();

    cout << «Capacity after shrink_to_fit: » << v.capacity() << «\n»;

    return 0;

}

Output (Example)

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Capacity after reserve: 100

Size after resize: 10

Capacity after shrink_to_fit: 10

Notes

  • shrink_to_fit() is a non-binding request; implementation may ignore it.

Final Thoughts 

Vectors are among the most versatile and powerful containers in the C++ Standard Template Library. Their dynamic resizing, efficient element access, and seamless integration with algorithms make them the go-to choice for managing collections of data in many applications. However, truly mastering vectors means understanding both their interface and their underlying behavior to write efficient, safe, and maintainable code.

Throughout this deep dive, we’ve covered essential vector operations — resizing, inserting, erasing, accessing elements safely, managing capacity, swapping, clearing, and shrinking capacity. Each method offers important capabilities but also comes with performance and safety considerations that every programmer should keep in mind.

Here are some key takeaways to keep in mind as you work with vectors:

  • Know your performance costs: Operations like inserting or erasing in the middle of a vector have linear complexity because elements need to be shifted. When frequent insertions or removals from the front or middle are needed, consider other containers like std::list or std::deque.

  • Manage capacity wisely: Reserving capacity upfront with a reserve can save costly reallocations, especially when the number of elements is known in advance. Conversely, use shrink_to_fit() cautiously, knowing it’s a non-binding request.

  • Access elements safely: Use at() when unsure about index validity to avoid undefined behavior, especially in user-facing or critical applications. For high-performance code with guaranteed safe indices, operator[] is preferred.

  • Use iterators carefully: Insertion and erasure invalidate iterators beyond the point of modification. Always update iterators appropriately to avoid undefined behavior.

  • Leverage swapping and clearing: The swap method is a powerful tool to quickly exchange contents or reset vectors efficiently without costly copying. Clear empties the vector but does not free capacity, which is often a surprise to new users.

  • Keep exception safety in mind: Most vector operations provide strong exception safety guarantees, but writing exception-safe code when manipulating vectors (e.g., in copy-and-swap idioms) is a best practice.

Mastering vectors is not just about memorizing methods, but about understanding when and how to use each feature for clean, efficient, and reliable code. Vectors blend the convenience of dynamic arrays with powerful STL integration, making them indispensable for modern C++ programming.

Keep experimenting with vectors in different scenarios, profiling your code when performance matters, and exploring the STL’s rich ecosystem. With practice, vectors become more than just containers—they become fundamental building blocks of elegant and robust C++ solutions.